6/13/2023 0 Comments Gameboy dmg vectorTwo types of cycles: T states and M cycles.CGB: optionally clocked at 8.388608 MHz.The Game Boy uses a Sharp SM83, which is similar to Intel 8080, Zilog Z80, and other i8080 knockoffs. 8 object palettes (index 0 is transparent, 3 effective colors per palette).2 object palettes (index 0 is transparent, 3 effective colors per palette).CGB version is optionally clocked at 8.388608 MHz (2x DMG CPU).Similar instruction set to Intel 8080 and Zilog Z80, sometimes erroneously referred to as a Z80 or LR35902.CPU: Sharp SM83 clocked at 4.194304 MHz.Original Game Boy, Dot Matrix Game, “brick”. ![]() ![]() There are three lines of Game Boy models based on CPU iterations, each with its own minor revisions: Gbdoc Open Game Boy Documentation Project
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